
Call the Spirit Dragons
{W}{U}{B}{R}{G}Enchantment
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Dragons you control have indestructible.
At the beginning of your upkeep, for each color, put a +1/+1 counter on a Dragon you control of that color. If you put +1/+1 counters on five Dragons this way, you win the game.
Official rulings
- The last ability will only cause you to win the game if you put a +1/+1 counter on each of five different Dragons with it. (2025-04-04)
- Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a Dragon you control may become lethal if Call the Spirit Dragons leaves the battlefield during that turn. (2025-04-04)
- If you control a Dragon that is more than one color, you may put more than one +1/+1 counter on it with the last ability of Call the Spirit Dragons. (2025-04-04)
Cards like this
Functionally similar cards by meaning — playable in Call the Spirit Dragons’s colours.







