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Darwin, Adaptive Mutant

Darwin, Adaptive Mutant

{1}{G}Legendary Creature — Mutant Hero2/1

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Remove two +1/+1 counters from Darwin: He gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy him.)

Official rulings

No official rulings have been published for this card.

Cards like this

Functionally similar cards by meaning — playable in Darwin, Adaptive Mutant’s colours.