
Breakneck Rider // Neck Breaker
Some links are affiliate links — if you buy through them Mauldron may earn a commission, at no extra cost to you. How this works.
Create a free account to add this card to a deck or collection — log in if you have one.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
//
Attacking creatures you control get +1/+0 and have trample.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
What it does
Tagged as Go-wide payoff — the jobs the deck report counts it toward.
Official rulings
- The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn. (2016-04-08)
- To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger. (2016-04-08)
Printings & prices
Every set Breakneck Rider // Neck Breaker has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.
Cards like this
The most-played cards that do something similar to Breakneck Rider // Neck Breaker, and are playable in its colours.







