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Scurrilous Sentry

Scurrilous Sentry

{3}{B}Creature — Human Knight Rogue2/3

Menace

Whenever this creature enters or attacks, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

Keyword reminders

Menace. This creature can't be blocked except by two or more creatures. · CR 702.111

Official rulings

  1. Once an ability that causes a creature to connive begins to resolve, no player may take any other actions until it's done. Notably, opponents can't try to remove the conniving creature after you discard a nonland card but before it receives a counter. (2024-06-07)
  2. If no card is discarded, most likely because that player's hand is empty and an effect says they can't draw cards, the conniving creature does not receive a +1/+1 counter. (2024-06-07)
  3. If a resolving spell or ability instructs a specific creature to connive but that creature has left the battlefield, the creature still connives. If you discard a nonland card this way, you won't put a +1/+1 counter on anything. Abilities that trigger "when [that creature] connives" will trigger. (2024-06-07)

Cards like this

Functionally similar cards by meaning — playable in Scurrilous Sentry’s colours.