
Zoraline, Cosmos Caller
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Flying, vigilance
Whenever a Bat you control attacks, you gain 1 life.
Whenever Zoraline enters or attacks, you may pay {W}{B} and 2 life. When you do, return target nonland permanent card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.
What it does
Tagged as Recursion · Lifegain — the jobs the deck report counts it toward.
Keyword reminders
Official rulings
- You don’t choose a target for Zoraline’s last ability at the time it triggers. Rather, a second “reflexive” ability triggers when you pay {W}{B} and 2 life this way. You choose a target for this ability as it goes on the stack. Each player may respond to this triggered ability as normal. (2024-07-26)
- Multiple finality counters on a single permanent are redundant. (2024-07-26)
- Finality counters aren’t keyword counters, and a finality counter doesn’t give any abilities to the permanent it’s on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead. (2024-07-26)
- If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead. (2024-07-26)
- Finality counters don’t stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner’s hand from the battlefield, it does so normally. (2024-07-26)
Printings & prices
Every set Zoraline, Cosmos Caller has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.
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