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Kalemne's Captain

Kalemne's Captain

{3}{W}{W}Creature — Giant Soldier5/5

Vigilance

{5}{W}{W}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When this creature becomes monstrous, exile all artifacts and enchantments.

Keyword reminders

Vigilance. Attacking doesn't cause this creature to tap. · CR 702.20

Official rulings

  1. Monstrous isn’t an ability that the creature has. It’s just something true about that creature. If the creature stops being a creature or loses its abilities, it continues to be monstrous. (2015-11-04)
  2. Once a creature becomes monstrous, it can’t become monstrous again. If Kalemne’s Captain is already monstrous, the activated ability won’t do anything. (2015-11-04)
  3. An ability that triggers when a creature becomes monstrous won’t trigger if that creature isn’t on the battlefield when its monstrosity ability resolves. (2015-11-04)

Cards like this

Functionally similar cards by meaning — playable in Kalemne's Captain’s colours.