
Clan Guildmage
{R}{G}Creature — Human Shaman2/2
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{1}{R}, {T}: Target creature can't block this turn.
{2}{G}, {T}: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land.
Official rulings
- Clan Guildmage’s second ability doesn’t untap the land that becomes a creature. (2019-01-25)
- Activating Clan Guildmage’s first ability after a creature has blocked won’t remove the blocking creature from combat or cause the creature it blocked to become unblocked. (2019-01-25)
Cards like this
Functionally similar cards by meaning — playable in Clan Guildmage’s colours.







