
Lone Rider // It That Rides as One
{1}{W}Creature — Human Knight // Creature — Eldrazi Horror
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First strike, lifelink
At the beginning of the end step, if you gained 3 or more life this turn, transform this creature.
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First strike, trample, lifelink
What it does
Tagged as Lifegain — the jobs the deck report counts it toward.
Keyword reminders
Lifelink. Damage dealt by this also causes its controller to gain that much life. · CR 702.15 Read more →
First strike. This creature deals combat damage before creatures without first strike. · CR 702.7 Read more →
Trample. Excess combat damage beyond what's lethal to blockers can be assigned to the player or planeswalker it's attacking. · CR 702.19 Read more →
Official rulings
- Lone Rider's last ability triggers even if it wasn't on the battlefield when you gained the life this turn. (2016-07-13)
- You must have gained life before your end step begins. Lone Rider's last ability won't trigger if you haven't, even if an ability triggering at the same time will cause you to gain life. (2016-07-13)
- Lone Rider's ability checks how much life you've gained during the turn, not what your life total is compared to what it was when the turn began. For example, if you gained 4 life and then lost 7 life this turn, it still triggers. (2016-07-13)
- In a Two-Headed Giant game, events that cause a player to gain life affect each player separately, even though the result affects the team's life total. For example, if your teammate's creatures with lifelink dealt 5 damage, your teammate gained life, not you, and Lone Rider's last ability won't trigger. (2016-07-13)
Printings & prices
Every set Lone Rider // It That Rides as One has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.
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