Scuttling Sentinel

Scuttling Sentinel

{1}{G/U}{G/U}Creature — Crab Elf3/2

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Flash

Vigilance

When this creature enters, put a +1/+1 counter on another target creature you control. Until end of turn, that creature becomes a blue Crab in addition to its other types and gains hexproof. (It can't be the target of spells or abilities your opponents control.)

What it does

Tagged as Protection · +1/+1 counters — the jobs the deck report counts it toward.

Keyword reminders

Vigilance. Attacking doesn't cause this creature to tap. · CR 702.20 Read more →
Flash. You may cast this any time you could cast an instant. · CR 702.8 Read more →

Official rulings

  1. The target creature will not retain its previous colors; it will just be blue until end of turn. (2024-02-02)
  2. The target creature retains any types, subtypes, or supertypes it has. (2024-02-02)
  3. The target creature will become a blue Crab in addition to its other types and will gain hexproof even if counters can't be placed on it for some reason. (2024-02-02)

Printings & prices

Every set Scuttling Sentinel has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.

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