
Meek Attack
{2}{R}Enchantment
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{1}{R}: You may put a creature card with total power and toughness 5 or less from your hand onto the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice that creature.
Official rulings
- You sacrifice the creature only if you still control it. If that creature has left the battlefield, even if it came back, you don't sacrifice it. (2025-11-17)
Cards like this
Functionally similar cards by meaning — playable in Meek Attack’s colours.







