Invasion of Dominaria // Serra Faithkeeper

Invasion of Dominaria // Serra Faithkeeper

{2}{W}Battle — Siege // Creature — Angel

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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When this Siege enters, you gain 4 life and draw a card.

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Flying, vigilance

What it does

Tagged as Card draw · Lifegain — the jobs the deck report counts it toward.

Keyword reminders

Flying. This creature can't be blocked except by creatures with flying or reach. · CR 702.9 Read more →
Vigilance. Attacking doesn't cause this creature to tap. · CR 702.20 Read more →

Official rulings

  1. In a multiplayer game, if the protector of a battle leaves the game and that battle is not currently being attacked, its controller chooses a new protector for it as a state-based action. If it is being attacked, its controller chooses a new protector for it once no creatures are attacking it. This means that it continues to be attacked and can be dealt combat damage as normal. (2023-04-14)
  2. If a battle that’s being attacked somehow stops being a battle, it is removed from combat. Similarly, if its controller changes in the middle of combat, it is removed from combat. (2023-04-14)
  3. A battle’s “defense” is displayed in the bottom right corner of the card. A battle enters the battlefield with that number of defense counters. If another permanent enters the battlefield as a copy of a battle, it also enters with that number of defense counters. (2023-04-14)
  4. Sieges each have an intrinsic triggered ability. That ability is “When the last defense counter is removed from this permanent, exile it, then you may cast it transformed without paying its mana cost.” (2023-04-14)
  5. If a permanent that is represented by a transforming double-faced card becomes a copy of a Siege, it will be exiled as that Siege’s triggered ability resolves, then it will be cast transformed. Note that this applies only to transforming double-faced cards, not to modal double-faced cards that can normally be played using either face. (2023-04-14)
  6. If a battle has no defense counters, and it isn’t the source of a triggered ability that has triggered but not yet left the stack, that battle is put into its owner’s graveyard. This is a state-based action. This doesn’t cause a Siege’s intrinsic triggered ability to trigger. (2023-04-14)
  7. If a non-battle permanent that is already on the battlefield become a copy of a Siege, its controller chooses one of their opponents to be that battle’s protector. However, it will most likely be put into its owner’s graveyard because it has no defense counters (see below). (2023-04-14)
  8. A battle can be attacked by all players other than its protector. Notably, this means a Siege’s controller can attack it. (2023-04-14)
  9. Only creatures controlled by a battle’s protector can block creatures that are attacking that battle. This means a Siege’s controller can never assign creatures to block for it. (2023-04-14)
  10. A battle can be dealt damage and be target of spells and/or abilities that target “any target.” (2023-04-14)
  11. If a Siege never had defense counters on it (perhaps because a permanent became a copy of one), it can’t have its last defense counter removed. It will be put into its owner’s graveyard. You won’t exile it or cast the other face. (2023-04-14)
  12. As a Siege enters the battlefield, its controller chooses an opponent to be its protector. (2023-04-14)
  13. If a token or a card that isn’t represented by a transforming double-faced card becomes a copy of a Siege, it can’t be cast as its triggered ability resolves. It will remain in exile. If it’s a token, it will cease to exist the next time state-based actions are performed. (2023-04-14)
  14. Damage dealt to a battle causes that many defense counters to be removed from it. (2023-04-14)
  15. Battles can’t attack or block, even if one also becomes a creature. If an attacking or blocking creature somehow becomes a battle in addition to being a creature, it is removed from combat. (2023-04-14)
  16. A Siege’s controller can’t be its protector. If a Siege’s protector ever gains control of it, they choose a new player to be its protector. This is a state-based action. (2023-04-14)

Printings & prices

Every set Invasion of Dominaria // Serra Faithkeeper has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.

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