
Summon: Yojimbo
{3}{W}Enchantment Creature — Saga Samurai5/5
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Exile target artifact, enchantment, or tapped creature an opponent controls.
II, III — Until your next turn, creatures can't attack you unless their controller pays {2} for each of those creatures.
IV — Create X Treasure tokens, where X is the number of opponents who control a creature with power 4 or greater.
Vigilance
Keyword reminders
Vigilance. Attacking doesn't cause this creature to tap. · CR 702.20
Official rulings
- On turns where the effect of Summon: Yojimbo's second or third chapter ability is applying, your opponents can choose not to attack with a creature that must attack if able as long as there is no other player, planeswalker, or battle for that creature to attack that wouldn't require a cost. (2025-06-06)
- The value of X is determined only once, as Summon: Yojimbo's fourth chapter ability resolves. (2025-06-06)
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