Instigator Gang // Wildblood Pack

Instigator Gang // Wildblood Pack

{3}{R}Creature — Human Werewolf // Creature — Werewolf

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Attacking creatures you control get +1/+0.

At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

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Trample

Attacking creatures you control get +3/+0.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.

What it does

Tagged as Go-wide payoff — the jobs the deck report counts it toward.

Keyword reminders

Trample. Excess combat damage beyond what's lethal to blockers can be assigned to the player or planeswalker it's attacking. · CR 702.19 Read more →

Official rulings

  1. For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics). (2016-07-13)

Printings & prices

Every set Instigator Gang // Wildblood Pack has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.

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