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Instigator Gang // Wildblood Pack

Instigator Gang // Wildblood Pack

{3}{R}Creature — Human Werewolf // Creature — Werewolf

Attacking creatures you control get +1/+0.

At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

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Trample

Attacking creatures you control get +3/+0.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.

Keyword reminders

Trample. Excess combat damage beyond what's lethal to blockers can be assigned to the player or planeswalker it's attacking. · CR 702.19

Official rulings

  1. For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics). (2016-07-13)

Cards like this

Functionally similar cards by meaning — playable in Instigator Gang // Wildblood Pack’s colours.