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Congregation Gryff

Congregation Gryff

{1}{G}{W}Creature — Hippogriff Mount1/4

Flying, lifelink

Whenever this creature attacks while saddled, it gets +X/+X until end of turn, where X is the number of Mounts you control.

Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Keyword reminders

Flying. This creature can't be blocked except by creatures with flying or reach. · CR 702.9
Lifelink. Damage dealt by this also causes its controller to gain that much life. · CR 702.15

Official rulings

  1. An ability that triggers when a creature “attacks while saddled” will trigger only if that creature was saddled when it was declared as an attacker. (2024-04-12)
  2. “Saddled” isn’t an ability that a creature has. It’s just something true about that creature. It won’t stop being saddled until the turn ends or it leaves the battlefield. (2024-04-12)
  3. If a permanent becomes a copy of a saddled Mount, the copy won’t be saddled. (2024-04-12)
  4. Creatures with saddle can attack or block as normal even if they aren’t saddled. (2024-04-12)
  5. You may activate a permanent’s saddle ability even if that permanent is already saddled. (2024-04-12)
  6. “Saddle N” means “Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes saddled until end of turn. Activate only as a sorcery.” (2024-04-12)
  7. The value of X is determined as Congregation Gryff’s ability resolves. As long as Congregation Gryff is still on the battlefield at that time, X is likely to be at least 1. (2024-04-12)

Cards like this

Functionally similar cards by meaning — playable in Congregation Gryff’s colours.