← Back

Eshki Dragonclaw

Eshki Dragonclaw

{1}{G}{U}{R}Legendary Creature — Human Warrior4/4

Vigilance, trample, ward {1}

At the beginning of combat on your turn, if you've cast both a creature spell and a noncreature spell this turn, draw a card and put two +1/+1 counters on Eshki Dragonclaw.

Keyword reminders

Vigilance. Attacking doesn't cause this creature to tap. · CR 702.20
Trample. Excess combat damage beyond what's lethal to blockers can be assigned to the player or planeswalker it's attacking. · CR 702.19
Ward. Whenever this becomes the target of a spell or ability an opponent controls, counter it unless that player pays the ward cost. · CR 702.21

Official rulings

  1. If you haven’t cast both a creature spell and a noncreature spell this turn by the time your beginning of combat step begins, Eshki’s last ability won’t trigger at all. You won’t be able to cast a creature or noncreature spell during your beginning of combat step in time to have the ability trigger. (2025-04-04)

Cards like this

Functionally similar cards by meaning — playable in Eshki Dragonclaw’s colours.