
Eshki Dragonclaw
{1}{G}{U}{R}Legendary Creature — Human Warrior4/4
Build around Eshki Dragonclaw as your commander →
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Vigilance, trample, ward {1}
At the beginning of combat on your turn, if you've cast both a creature spell and a noncreature spell this turn, draw a card and put two +1/+1 counters on Eshki Dragonclaw.
Keyword reminders
Vigilance. Attacking doesn't cause this creature to tap. · CR 702.20
Trample. Excess combat damage beyond what's lethal to blockers can be assigned to the player or planeswalker it's attacking. · CR 702.19
Ward. Whenever this becomes the target of a spell or ability an opponent controls, counter it unless that player pays the ward cost. · CR 702.21
Official rulings
- If you haven’t cast both a creature spell and a noncreature spell this turn by the time your beginning of combat step begins, Eshki’s last ability won’t trigger at all. You won’t be able to cast a creature or noncreature spell during your beginning of combat step in time to have the ability trigger. (2025-04-04)
Cards like this
Functionally similar cards by meaning — playable in Eshki Dragonclaw’s colours.







