Tri-Sentinel, Act of Vengeance

Tri-Sentinel, Act of Vengeance

{7}Legendary Artifact Creature — Robot Villain7/7

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Flying, menace, trample

When Tri-Sentinel enters, for each opponent, Tri-Sentinel deals 3 damage to up to one target creature that player controls.

Unearth {7} ({7}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

What it does

Tagged as Recursion — the jobs the deck report counts it toward.

Get it in a precon

One preconstructed deck includes this card.

Keyword reminders

Flying. This creature can't be blocked except by creatures with flying or reach. · CR 702.9 Read more →
Trample. Excess combat damage beyond what's lethal to blockers can be assigned to the player or planeswalker it's attacking. · CR 702.19 Read more →
Menace. This creature can't be blocked except by two or more creatures. · CR 702.111 Read more →

No official rulings have been published for this card.

Printings & prices

Every set Tri-Sentinel, Act of Vengeance has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.

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