
Tri-Sentinel, Act of Vengeance
{7}Legendary Artifact Creature — Robot Villain7/7
Build around Tri-Sentinel, Act of Vengeance as your commander →
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Flying, menace, trample
When Tri-Sentinel enters, for each opponent, Tri-Sentinel deals 3 damage to up to one target creature that player controls.
Unearth {7} ({7}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Keyword reminders
Flying. This creature can't be blocked except by creatures with flying or reach. · CR 702.9
Trample. Excess combat damage beyond what's lethal to blockers can be assigned to the player or planeswalker it's attacking. · CR 702.19
Menace. This creature can't be blocked except by two or more creatures. · CR 702.111
Official rulings
No official rulings have been published for this card.
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Functionally similar cards by meaning — playable in Tri-Sentinel, Act of Vengeance’s colours.





