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Deep-Cavern Bat

Deep-Cavern Bat

{1}{B}Creature — Bat1/1

Flying, lifelink

When this creature enters, look at target opponent's hand. You may exile a nonland card from it until this creature leaves the battlefield.

Keyword reminders

Flying. This creature can't be blocked except by creatures with flying or reach. · CR 702.9
Lifelink. Damage dealt by this also causes its controller to gain that much life. · CR 702.15

Official rulings

  1. If Deep-Cavern Bat leaves the battlefield before its last ability resolves, you'll still look at the target opponent's hand, but you won't exile any cards from it. (2023-11-10)

Cards like this

Functionally similar cards by meaning — playable in Deep-Cavern Bat’s colours.