Hinterland Hermit // Hinterland Scourge

Hinterland Hermit // Hinterland Scourge

{1}{R}Creature — Human Werewolf // Creature — Werewolf

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At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

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This creature must be blocked if able.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.

Official rulings

  1. If Hinterland Scourge is attacking, the defending player must assign at least one blocker to it during the declare blockers step if that player controls any creatures that could block it. (2011-01-22)

Printings & prices

Every set Hinterland Hermit // Hinterland Scourge has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.

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